Guide to the Capital Wasteland

Fett1138.net's very own walkthrough for Fallout 3 (Positive Karma)! By Connor "Fett1138" Montgomery, Fallout 3 Interactive map made by zazoum. For a definitive Fallout 3 encyclopædia, see The Vault.

Table of Contents


Introduction

Fallout 3 is a post-apocalyptic computer and console role-playing game that has been developed and published by Bethesda Softworks as a sequel to Interplay's Fallout and Fallout 2. The game takes place in the year 2277 on the East Coast of what used to be the United States of America, mostly in Washington, DC, Maryland and Virginia. The gameplay features include real-time combat and first or third person perspective, in contrast to the previous games, which were turn-based and isometric.


Interactive Map to the Capital Wasteland


Inhabitants of the Wastes

Some may be friendly, some may be hostile. They are inhabitants of the wastes.

Creatures

Brahmin Not Hostile
Mad Brahmin Hostile
Mole Rat Hostile
Yao Guai Hostile
Vicious Dogs Hostile
Deathclaw Hostile - Deadly
Mirelurk King Hostile - Deadly
Mirelurk Hostile
Mirelurk Hunter Hostile
NukaLurk Hostile
Fire Ants Hostile
Giant Ants Hostile
Bloatfly Hostile
Radroach Hostile
Radscorpion Hostile
Centaur Hostile

People

Wastelander Not Hostile - Neutral
Raider Hostile - Bad
Talon Company Hostile - Bad
Hunters Not Hostile - Bad
Slavers Not Hostile - Bad
Brotherhood of Steel Not Hostile - Good
Enclave Hostile - Bad
Brotherhood Outcasts Not Hostile - Neutral
Regulators Hostile to Evil - Good
Ghouls Not Hostile - N/A
Feral Ghouls Hostile - N/A
Feral Ghoul Roamer Hostile - N/A
Glowing One Hostile - N/A
Chinese Remnant Hostile - Neutral
Super Mutants Hostile - N/A

Robots

Eyebots Not Hostile
Mr. Gutsy Hostile
Mr. Handy Not Hostile
Protectron N/A - Both
Sentry Bots Hostile
Turrets Hostile
Robobrains N/A - Both

Followers in Your Journeys

As you travel you will find some individuals who wish to accompany you, they may have Karma requirements such as good, bad, or neutral.
Dogmeat Karma: N/A
Butch DeLoria Karma: Neutral
Charon Karma: N/A
Clover Karma: Bad
Fawkes Karma: Good
Jericho Karma: Bad
Sergeant RL-3 Karma: Neutral
Star Paladin Cross Karma: Good

Main Quest Line

The main quests of Fallout 3

Baby Steps

Giver: Dad Reward: SPECIAL Points

Growing Up Fast

Giver: Dad Reward: PipBoy 3000, BB Gun

Future Imperfect

Giver: Dad Reward: 15 Points to Skills

Escape!

Giver: Amata Reward: 10MM Pistol, Access to the Wasteland

Notes: The Positive Karma option is to pickpocket the Overseer, though you can also kill/threaten him.

Following in His Footsteps

Giver: Colin Moriarty Reward: Clues to Dad's location

Galaxy News Radio

Giver: Three Dog Reward: Clues to Dad's location or weapon cache

Notes: WARNING: the Museum of Technology is crawling with Super Mutants.

Scientific Pursuits

Giver: Three Dog or Doctor Li Reward: Clues to Dad's location

Tranquility Lane

Giver: Vault 112 Robobrain Reward: Vault 112 Jumpsuit, Reunited with Dad

Notes: The code for the Fail Safe is: Radio, Pitcher, Gnome, Pitcher, Cinder Block, Gnome, Bottle. The Fail Safe is in the abandoned house.

The Waters of Life

Giver: Dad Reward: Access to the Citadel, Power Armor Training

Picking up the trail

Giver: Elder Lyons Reward: Location of all Vaults

Notes: If you do not have the Child at Heart perk or can't pass the speech check you will have to complete "Rescue from Paradise".

Finding the Garden of Eden

Giver: Scribe Rothchild Reward: Access to Raven Rock

The American Dream

Giver: President Eden Reward: Power Armor or Recon Armor

Notes: Remember to grab the Energy Weapons Bobblehead before you leave Raven Rock!

Take it Back!

Giver: Elder Lyons Reward: None

Notes: This is the last quest in the base game, the game continues if Broken Steel is installed.

Conclusion

That concludes part one of Fett1138.net's Fallout 3 walkthrough.
<-- Return to Gaming Go to Part Two -->